![]() The Duke of Shaftlocke with help from priests of the Sun Temple built a magical Sun Gate that stopped the lost souls from getting out from the Moon Temple, the gates stood stable until attrition destroyed them when Thundersnow laid siege on Shaftlocke Tower. The warm sink turned cold and the priests would eventually turn into horrible, not so friendly figures attacking everyone in the areas around the temple. With time, this "favour" started to change and corrupt the land and the priests. And so they did, deep down in the Lunar Halls of the temple. They came with gifts, a hefty load of gold and riches, they only asked for a small favour in return, that the priests would safe guard the Orb of Night. One day, a delegation of elves from The Silver City knocked on the door. Some priests left the temple to form their own congregation up in Shaftlocke, in a small lush area called Brightmoor, heated by volcano activity from the north west. ![]() Short lore: A long time ago, conflicts lead to a split in the priesthood at the Sun Temple. Nimbus now adds +25 HP and Mana per level to your potion.The secret room with the duke is now more likely to spawn in Armory after reaching the Chambers act.The Thief is now more likely to spawn in Prison after reaching the Archives act.You no longer face the Vampire when picking up crosses, he now appears instead of bats as the Great Threat. Reworked Great Threat in the Chambers act.Removed wind between Great Threats in the Battlements act.Removed teleports in Archives that doesn't lead you to a hidden room.Archives act is now a bit smaller and with fewer enemies.Character list now displays if a hero is currently in a dungeon or not.Added an option for selling 100 ore at the Ore Trader. ![]() Available items to craft are now also limited by act. Retired Gladiator now tracks what upgrades you have bought on each hero, and respeccing upgrades is now free in gold up until the maximum-ever upgraded value.Blood Rite bonuses are now scaled up based on the current NG+ you are playing.Hammerwatch II will also be avalible stand alone for 24.99 USD here on steam and the Anniversary Edition of Hammerwatch 2013 for 19.99 USD.įor more images and whatnot, visit Crackshells Twitter at no account needed, just browse. 20 Additional Player Colors to Choose from.īe sure to follow Hammerwatch II on Steam and join us on Discord for all the latest updates.Hammerwatch: Anniversary Edition – the original Hammerwatch, now remastered.The Chronicles Edition includes the following: Build a custom Hero and choose between five distinct character classes: Paladin, Ranger, Rogue, Wizard and Warlock before customizing a hero’s appearance and leveling up to unlock powerful new abilities and skills.Ī special edition of Hammerwatch II, Hammerwatch II: The Chronicles Edition, is available for preorder for $39.99 and will be available in retail stores and digitally at launch. Journey through Hammer Island, the Fallowfields, and the dark mountainous regions of Blackbarrow all created in the signature Hammerwatch pixelated art style. On the King’s order, a select few of mighty and skilled heroes have been entrusted with defeating Blight’s dragons and restoring the Kingdom.Īdventure alone or gather a party to aid King Roland’s resistance in online four-player co-op, tackling the diverse and epic quests in Hammerwatch II’s vast, dynamic world. Quest, collect items, fight new enemies, and go up against challenging bosses - all in four-player co-op.īlight the Horrible and his dragon army have succeeded in the sinister plot to overthrow King Roland and bring destruction across the Kingdom of Herian, but hope hides deep within the sewer system, where the King’s resistance movement holds strong. Gather your heroes and journey beyond the dungeons of Castle Hammerwatch to explore a pixelated open-world like never before.Ĭoming to PC, Xbox Series X|S, PlayStation 4/5 and Nintendo Switch this year, Hammerwatch II offers an improved, richer Hammerwatch gameplay experience with all-new immersive environments to explore.
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